# SEGA - Internal - 待确定

Total Supply: 4.2B SEGA

<table><thead><tr><th width="229">Category</th><th width="120">Allocation %</th><th width="327">Token Amount (Millions)</th></tr></thead><tbody><tr><td>Liquidity Mining</td><td>30%</td><td>1,260,000,000</td></tr><tr><td>Team &#x26; Advisors</td><td>20%</td><td>840,000,000</td></tr><tr><td>Ecosystem Fund</td><td>30%</td><td>1,260,000,000</td></tr><tr><td>IDO (Seed Round)</td><td>10%</td><td>420,000,000</td></tr><tr><td>Liquidity Support</td><td>6%</td><td>252,000,000</td></tr><tr><td>Initial Release</td><td>4%</td><td>168,000,000</td></tr></tbody></table>

<figure><img src="/files/jlAMC2Cdq0a2QhHM8Pg8" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/xhJhqQRVPy6XY6Ui0GTN" alt=""><figcaption></figcaption></figure>

**SEGA Tokenomics Model**

**Total Supply:** 4,20,000,000 SEGA tokens

**1. Liquidity Mining (30% - 1,260,000,000 SEGA)**

* **Release Schedule:**
  * **First 2 Years:** 50% released (630,000,000 SEGA) via monthly linear unlock.
  * **Next 3 Years:** Remaining 50% released (630,000,000 SEGA) via monthly linear unlock.
* **Dynamic Incentives:**
  * Adjust rewards based on trading volume and liquidity growth.
  * Example: Additional 1% release upon reaching specific trading volume thresholds.
* **Purpose:**
  * Encourage long-term liquidity provision.
  * Stabilize the ecosystem.

**2. Team & Advisors (20% - 840,000,000 SEGA)**

* **Vesting Schedule:**
  * 6-month lockup.
  * 30-month linear release post-lockup.
* **Purpose:**
  * Align team interests with long-term project success.
  * Prevent short-term liquidation.

**3. Ecosystem Fund (30% -  1,260,000,000 SEGA)**

* **Release Schedule:**
  * Quarterly unlocks for ecosystem development.
* **Usage:**
  * Protocol-approved initiatives: developer incentives, partnerships, marketing.
  * Regular fund usage reports to maintain community trust.

**4. IDO (10% - 420,000,000 SEGA)**

* **Release Schedule:**
  * 100% immediate release.
* **Purpose:**
  * Facilitate a fair launch.
  * Attract early community participation.

**5. Liquidity Support (6% - 252,000,000 SEGA)**

* **Vesting Schedule:**
  * <mark style="color:red;">6-month lockup.</mark> <mark style="color:red;"></mark>~~*<mark style="color:red;">**(待定）**</mark>*~~
  * Release based on liquidity pool health metrics.
* **Purpose:**
  * Maintain exchange liquidity.
  * Reduce price volatility.

**6. Initial Release (4% - 168,000,000 SEGA)**

* **Usage:**
  * Fund trading competitions
* **Purpose:**
  * Boost early user engagement.
  * Enhance platform activity.

**Deflationary Mechanisms**

* **Transaction Fees:**
  * 4% of each fee go to Sega treasury, may be used to buyback or burn SEGA tokens, reducing supply.
  * 88% allocated to liquidity providers
  * Remaining 8% goes into Ecosystem Fund.

* **Ecosystem Fund Buybacks:**
  * Portion of fund profits used to repurchase and burn SEGA tokens.
  * Buyback timing determined by Sega Protocol to ensure community stability.

* Utility
  * medium of exchange between participants on Sega in a decentralized manner.


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